10 Things You Didn't Know About Super Mario Odyssey

More secrets than you can throw your cap at.

By Matteo Everett /

Super Mario Odyssey is one of those games that is impossible to play without a big grin splitting your face in two, each and every corner containing a new surprise waiting to be uncovered.

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Boasting irresistible gameplay which demands players come back for more, tight controls that make you feel like Mario himself, and bucket-fulls of charm, Odyssey drips with nostalgia and an extraordinary attention to detail most games lacks.

Having been out for almost three years, there's not much that is truly secret about Mario's latest big 3D adventure anymore, and chances are you've played it to death and discovered all its biggest surprises already yourself.

But Odyssey is also a game which promises the discovery of new areas, Easter Eggs, and neat little touches every run, becoming a different game every time you play. This philosophy of discovery which persists long after the final credits roll is the cornerstone of the game's charm, and the reason players are still sinking hours into the adventure years after its release. Here are ten of the things you still might not know about Super Mario Odyssey.

10. Isle Delfino Makes A Surprise Appearance

Yes, that's right, Isle Delfino of Super Mario Sunshine fame actually appears in Super Mario Odyssey.

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While you can't walk around the place that served as the hub world for Gamecube's only proper Mario title, Peach's favourite summer resort does make a cameo appearance in the game world's map.

Being quite a small island compared to the gargantuan kingdoms of Odyssey, this Easter Egg is easy to miss, but serves as a rewarding sight for eagle-eyed gamers. Given the stellar reconstruction of Super Mario 64's Mushroom Kingdom at the end of the game and constant references to that classic Nintendo 64 title throughout, it's nice to see the dark horse of the franchise getting some love.

While it's unclear whether Isle Delfino was originally supposed to be a playable area in the game before being cut (it might have been a bit too similar to the Seaside Kingdom, after all), the inclusion of this fan-favourite location is great to see. Just make sure we can actually visit it in the sequel, eh, Nintendo? Seriously, Piantas deserve more love.

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