10 Unnecessary Video Games So Bad You Forgot They Existed

Nothing worse than a half-baked cash-in.

By Greg Hicks /

Firstly, sorry for reminding you about these travesties. You thought you'd cleansed them from your mind, then we pull this kind of thing on you.

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But it goes to show that there's nothing worse than a farted out sequel, or a spin-off no one asked for, creeping up on you like a bad smell.

Did a fabled horror series need not one, but two squad-based shooters? Did we really care enough about Mortal Kombat's Jax or Tekken's Nina Williams to see them get their own games? And honestly, who EVER gave a hoot about Baird from Gears of War?

Sadly, some publishers will go to any length to cash in on a franchise at times. Whether it be unnecessary or lacklustre sequel, or even a completely different spin on the series entirely, the quest for capitalising on something can easily miss the mark.

Less Nosgoth, more Legacy of Kain Defiance 2, please.

So without further torment, here are some dastardly examples of awful games we all wish we could forget.

10. Death By Degrees

In the lore of Tekken, the Williams sisters (no, not the tennis ones) do have an interesting story. Both assassins, the two have a weird rivalry than spans the series since the later inclusion of Anna. It's all a bit convoluted, but that didn't mean we wanted a separate game over it.

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Unfortunately, that's what we got with 2005's Death by Degrees. Namco's attempt to flesh out Nina Williams by dropping a badly handled and stale third person beat/shoot 'em up. Reminiscent of the Tekken Force mini-game from Tekken 3, but with all the fun surgically removed.

Whilst it did have a pretty decent finishing move system; a kind of precursor Sniper Elite's X-ray moves, the rest of the game was terrible. Whilst not as sluggish as The Bouncer, it was on par with Operation Winback as "most likely to win clunkiest game" award levels of bad.

Even worse, Namco decried it as non-canon in the Tekken universe. Makes you wonder what the point was.

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