5 Frustrating Gaming Moments That Forced Us To Take A Break In 2013
5. God of War: Ascension - Trial Of Archimedes
-->Theres no denying that God of War: Ascension is not only one of 2013s most disappointing games but also one of the most frustrating. When released in March, it appeared that a large ratio of players who bought the game at launch found their progress put on hiatus when traversing the final act of its campaign. The Trial of Archimedes requested that Kratos battles a series of enemies (three waves) without any health or magic orb chests to replenish his stats. The infuriating element of the moment was that depending on how you upgraded Kratos abilities before the trials effected how difficult the trials ultimately became. If you didnt sufficiently upgrade the Amulet of Uroborus, (the ability to warp time around a subject) the chances are you became jammed.
As well as the flawed upgrade requirements, if you were like me and went into God of War: Ascension on the hardest difficulty then the chances are you felt similar emotions that have plagued the damaged protagonist since his console debut back in 2005. Players were infuriated and possibly cursed at our consoles for hours, simply because we had no Greek gods to decapitate instead.
Game director, Todd Pappy who recently left the studio was cornered with various comments on social networking sites requesting that he readdresses the difficulty of the level which led to Ascensions first game patch. If you still wish to test your hack and slash skills you dont need to download the patch.