Destiny 3: 8 Reasons It Should Be Single Player

It's about time that Bungie returned to their Halo roots.

By Fergal Harte /

Somehow, the Destiny franchise is still going relatively strong.

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The first game, like many of this generation, over-promised yet was still a greatly enjoyable experience for many players, and the second simply failed to truly innovate on what came before, leaving fans with another fun but not very new title.

Since then, Bungie has split from Activision and miraculously managed to keep a hold of the Destiny IP - an occurrence that has given many hope that the studio's third foray into their space-magic opera will be a far more complete game, one which the developers have full control over the direction of.

It is highly unlikely that Bungie will diverge from the online nature of the two previous games, but nevertheless it would be incredibly cool if the studio took it in a single player direction - moving the franchise away from being a Borderlands-esque looter shooter toward more of a Fallout style RPG.

So, Bungie, if you're reading, here are some reasons why going down the singleplayer route might actually be a good idea...

8. PVP Would Not Be A Concern

A fairly large (though not large enough for some people) proportion of Destiny is made up of PVP - something which Bungie would not have to invest any time or resources in were they to do a singleplayer sequel.

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The added manpower that Bungie would have access to by dropping PVP would allow them to divert extra resources to other sections of the game, meaning that the title would likely be far more polished overall. Alternatively, this staff could be used to craft some free additional content that would help to keep the player base alive and Bungie in the good books - a win all around.

So, basically, dropping PVP would either give players more content or a more polished game, things which one would assume all would be happy with.

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