Fallout 4: 10 Small Problems That Stop It Being Perfect
So, about that armour system...
Fallout 4 review Fallout 4 is by all means an amazing game - it features a compelling narrative, an unrivalled and engrossing setting, and superb gameplay. I'd be lying if I said it was perfect, though. Despite the fact it does so much so well, there are a bunch of tiny (though not insignificant) factors that inhibit the enjoyment to be had in roaming the Commonwealth. Though not necessarily immersion-breaking by any stretch of the imagination, these few negatives do draw attention to some of the more perplexing elements of the title, or rather, the elements that whilst not bad, don't seem to make much sense. These nitpicks range from everything including character customisation and armour to elements that hinder the immersive nature of Fallout itself. As a sequel it serves the franchise well, but there are so many half-baked ideas that just don't translate well to Fallout's world, even if the intention behind them was to make something that complimented the experience rather than take away from it. At the end of the day, Fallout 4's ideas are fantastic, but often the execution isn't conducive to its intention to captivate an audience, especially when compared to its other, more well-rounded aspects. When its enjoyment depends so diligently on the ability to immerse and enthral an audience, sometimes it's the smallest things that can be the worst of all. Note: Story spoilers will follow.