NBA2K20: 5 Big Gameplay Differences We’ve Learnt About Already

Time to bin those 2K19 habits... 2K20 just changed the ball-game once again.

By Lee Connor /

The countdown is on for the NBA 2K community as 2K19 reaches the end of it's shelf-life and excitement builds for 2K20.

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Dominating the NBA market in terms of gaming for a good few years now, 2K has built a mass following thanks to it's huge range of in-game options and ability to keep players engaged throughout the year with modes like MyTeam.

2K20 promises to be the finest installment in the series yet, and following the busiest free-agency in some years, players will be more eager than ever to get their hands on the latest offering from Visual Concepts.

Last year saw a host of new features added to the game-play experience as things like Takeover were introduced, while defence made a strong return to form following 2K18's miserable blow-by animations.

2K is a moving juggernaut of a game, and improvements and enhancements have already started to make their way into the community.

So whether you're a MyTeam vet, the king of the black top, or simply play for fun, 2K20 has some big changes in store this year.

5. Dunking And Lay-Ups

How many times during 2K19 did you go for what you thought was a huge poster, only for the animations to take over as your big moment turned into an easily blocked lay-up? Thankfully, it sounds like this is no more.

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2K20 sees the introduction of a new 'gather' feature, allowing players to use the pro-stick to tailor their approach to the basket and make on the spot decisions about their next move.

While pressing or holding shoot in 2K19 simply allowed the game to choose what happened next in an almost scripted format, this new method should allow more skilled players to really move ahead in games.

Expect more floaters, flashy dimes and dynamic post moves with this game changing feature.

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