Rainbow Six Siege: 10 Most Important Operators Players Need To Learn

The key to winning in R6: Siege is often adaptability, so don't just pick Ash every round.

By Alex Morley /

There's no denying it, Rainbow Six: Siege can be an extremely daunting game to pick up at the beginning.

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Ubisoft's beloved tactical shooter requires a significant time investment for new players to become a real asset to their team, which can often be demoralizing and lead to those players abandoning the game pretty quickly. To be effective, players must have a strong knowledge of the game's maps as well as each of the playable operators and their various special gadgets.

However, when it all starts to come together it can be extremely rewarding. It's this reward when helping their team to a win that keeps Siege's player base coming back season after season. Potentially one of the biggest hurdles for new players, as well as seasoned veterans, from progressing in the game, though, is knowing which operator to choose to help the team.

With 58 different operators in the game currently it can be daunting to know which ones are worthwhile. All of them (bar perhaps Warden) have their uses, but there are a select group every player should get to grips with when they play...

10. Rook

Rook should be mandatory for all new players starting Rainbow Six Siege. His simple gadget is a deployable bag of body armour that teammates can pick up to improve their armour rating, meaning that body shots should only leave them down but not out.

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Rook’s gadget can be deployed at the very beginning of the preparation phase and then forgotten about for the rest of the round. This means that should Rook get eliminated right at the start of the round then he has at least been of some benefit to the team regardless.

Rook’s optimal role in the team is also beginner-friendly, as his three armour and one speed rating leaves him best suited to an ‘anchor’ role. For the unfamiliar, this means that the player will remain close to the objective and hold one or two particular lines of sight, rather than looking to head off attackers as they push towards the objective. This requires less map knowledge than other defensive roles and can be a good way to learn the game.

This all makes Rook the easiest operator in the game to pick up but he can also be a good option for veteran players when the team needs that little bit of extra protection during the round.

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