Red Dead 3: 5 Things We Want to See
1. Survival Elements
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One of the more interesting parts of Red Dead Redemption was the environment: New Austin was hot and sun-baked, but had a lot of small towns and settlements to find things and talk to people, Mexico's region was a sparse desert that didn't have a lot of hope. Buildings were run down and the whole place was ravaged by civil war, and the Great Plains and Tall Trees region had snow and forests. So where can this be taken next? The short answer is survival mechanics. Being in the snow in light clothing should slow you down and makes your aim less accurately, and prolonged exposure should mean you will eventually die, whereas being in the heat will cook you and make you exhausted if you aren't prepared for it. Another cool sub-addition here would be horse gear. If you look closely at the saddles in RDR, a holster for a rifle was present, so why not make this usable as a backup weapon for our favourite hunting shotgun? There is just so many possibilities that might go unexplored here, so I hope to see at least something like this make it into the game, as it could be an extremely successful development for the game.