Red Dead Redemption 2: 8 Things It Must Fix From GTA Online

Can Red Dead Online avoid GTA Online's worst feature?

By Ewan Paterson /

Rockstar

Red Dead Redemption 2 is shaping up to be another legendary release in Rockstar's grand catalogue of legendary releases, but to say that the studio have gotten everything right during their existence would be letting them off lightly.

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Grand Theft Auto V - what many would consider to be the jewel in Rockstar's crown - was a triumph when it released in 2013. It also wasn't without its issues, with the game's multiplayer mode, GTA Online, falling afoul of criticism as it gradually developed into a cash cow of monolithic proportions.

Rockstar lent continuous support to GTA's multiplayer component, but as the years went on, the studio found it difficult to provide genuine reasons for why players should stay invested. Updates amounted to little more than glorified adverts to invest in Online's virtual currency, which had kept the game's DLC 'free' from start to finish, and for those who opted not to, it soon became apparent that gameplay had devolved into a repetitive grind.

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Red Dead Online can change all of this though, by learning from both the good and bad of its predecessor, and taking notes from the community. Here’s what needs to change to make it genuinely worthwhile.