Sekiro: Shadows Die Twice - 7 New Gameplay Details You Need To Know
There's more Dark Souls in here than we first thought.
Gamescom 2018 is officially underway, and after a gaming news drought that’s lasted pretty much the whole summer, the gods have finally given us a bunch of new trailers to sink our teeth into. First up is Sekiro: Shadows Die Twice, the hotly anticipated release from Bloodborne and Dark Souls developer, From Software.
Though we’ve already had one look at the game in action, the latest trailers and interviews with the studio behind the project have peeled back the curtain even more, both confirming and denying rumours which have been swirling for months.
The studio have reiterated that Sekiro is going to have a far more straightforward narrative than the ones they're known for, but that doesn't mean they're crafting a Naughty Dog-style cinematic tale. The focus is very much on gameplay, and Gamescom saw a bevy of tantalising new features explored in full.
Also, the studio announced a firm release date, and it's far sooner than you were probably thinking...