Star Wars Battlefront: 5 Things You Need To Know About The New Single Player Mode

It's not quite what we were asking for.

By Alex Leadbeater /

EA

One of the biggest sticking points about last year's Star Wars Battlefront was the complete lack of any proper single player mode; there was a handful of tutorials, a basic wave game mode and that was your lot. Fans were, to say the least, not impressed. You can make a game that oh-so perfectly recreates the Star Wars galaxy on a visual and audio level and plays like a dream, but with nothing but repetitive multiplayer maps you're playing to a very specific audience who'll grow tired in less time than it takes to watch the original trilogy.

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So it is that now, eight months after the game was first released, that we're finally getting something approaching a single player experience on the game in the form of "Skirmish mode", which was made available online last week

There's been a lot written about how a single player mode would work, and how it could fix Battlefront, but what's the low-down on it now it's actually live? I sat down with DICE Design Director Niklas Fegraeus at Star Wars Celebration where we pulled back the curtain on what exactly motivated this new mode, and what it says of the future of Battlefront.

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