Why Guild Wars 2 Triumphed Where Others Failed
Check them out. My point is that ArenaNet got it. While Studios were chasing Blizzard, players were waiting for something different that justified shifting games. And then it came Guild Wars 2 and set the bar for everyone else from today on. It's a triple-A, it doesn't require a subscription and the gameplay is fresh, new and extremely fun. In another article I will explain why the qualities of GW2 emanate from the very fact that you don't have to pay every month to play.
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