Batman: 7 Coolest Features Of The Batsuit

By Chris Quicksilver /

5. The Cape

In the story King Tut€™s Tomb, Batman is forced to team up with his enemy The Riddler in order to bring down the titular Mr. Tut. After Batman saves Riddler from an explosion by wrapping the villain in his cape, Riddler wryly remarks, €œThe cape is flameproof. Important to note for future reference€. ...And flameproof it is. With more than one insane arsonist in his rogue€™s gallery (as well as the hero's irritating predilection for being blown up at the end of every other issue), Batman€™s cape needs to be fireproof. It is an absolute must. In a chapter of the classic 90€™s story Knightfall, he even employs a fireproof variant of his costume in order to do battle with The Firefly. The cape has other uses as well and has saved Batman€™s hands from being frayed by steel cable (Destroyer, Shaman), as well as providing a confusing target for bullets (Year One), knives (Destroyer) and other projectile weapons. On another note, the cape is so well insulated, that during the events of The Last Arkham, Batman is able to use the inner aluminum lining of his cape in order to escape capture by deflecting the attention of a microwave motion detector. The cape can also be used as a parachute/short-range glider (Batman Reborn/Court of Owls), which helps Batman to move from building to building. In a few late 80€™s/early 90€™s stories (Year One, Prey, Death in the Family), Batman used a hang-glider to get around, but the €˜para-cape€™ has essentially supplanted this in more recent stories.