Hellboy 3: 10 Comic Plots That Should Be Used

10. Zinco

This one's already been set up by the animated epilogue penned by Del Toro and Mignola that appears on the Golden Army DVD. While an eventual sequel is no way beholden to concepts set up in a DVD extra feature, the epilogue does suggest that Mignola and Del Toro are setting up some form of return for the first movie's villains, Kroenen and Rasputin. If so, then Zinco can easily be used as the mechanism to achieve that, even if not following the exact plot of the animation.

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In the comics, the Zinco Corporation is an example of the classic covertly evil corporate behemoth, with seemingly endless resources and global connections. Having been dabbling in the paranormal since before the war, Zinco are both the provider of a huge amount of the B.P.R.D.'s equipment and involved in a number of secret projects to draw power from the dark side of Hellboy's supernatural universe.

The comics follow the death of Rasputin with CEO Roderick Zinco assisting Kroenen and other ex-Nazi scientists, alongside Rasputin's ghost, in attempting to awaken a legendary vampire.

The details of this particular plot are unlikely to be of much use to the film, but Zinco as a shadowy international organisation with the resources to serve as a plot mechanic to get the really powerful supernatural stuff moving seems a likely narrative. A version of Roderick Zinco could well serve the purpose of the initial villain, a human character reaching for enormous paranormal power, only to realise that he has been manipulated by forces much greater than himself (a recurring theme around Zinco Corporation schemes in the comics).

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