Star Wars: 10 Expanded Universe Characters We Hope To Never See Again

By JG Moore /

6. Starkiller€™s Clone €“ The Force Unleashed II

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The death of Darth Vader€™s apprentice Starkiller had an immense impact on the Star War universe, finally galvanising the Rebel Alliance to fight the Empire because of his sacrifice. His story ended with a selfless sacrifice that eventually led to the fall of the Empire. But to hell with that, Lucasarts had a sequel to make. You can sum up one of the big problems with Starkiller€™s Clone in three words: death is cheap. The existence of Starkiller€™s clones (there are hundreds of the things) completely robs the original Starkiller€™s death of its impact. There€™s no point in killing off a character in a meaningful way if you€™re just going to make an identical copy of him the sequel€™s protagonist. In the game€™s defence, the main Clone of Starkiller is set apart from the original Starkiller somewhat by his struggling to come to terms with who he really is. But never has an identity crisis been this annoying. He obsesses over finding the original Starkiller€™s love interest Juno Eclipse despite having never met her, and his dialogue is largely three lines: €œWhere€™s Juno€, €œI€™m a clone€, and €œI€™m not Starkiller€. As well as that, he€™s just too overpowered. Especially the part of The Force Unleashed II where he freefalls to the surface of one of Kamino€™s cities from the planet€™s upper atmosphere alongside a crashing battleship that is being used as a battering ram, makes a pretty clean landing, and is able to head straight into battle immediately after.