007 Legends Review: Shameless, Gratuitous Movie Tie-In In Disguise

By Stuart W. Bedford /

At its core, 007 Legends mistreats the James Bond franchise. Thanks to a poor stealth system, inane and near pointless gadgetry and generally shoddy combat mechanics, it€™s nothing more than a most basic spray n€™ pray shooter. Is that what we expect from James Bond? Is he that kind of hero? The kind that rolls into a location all guns blazing? Sometimes maybe. But he€™s a spy, not a bulletproof action hero. The way you€™ll be all but forced to play 007 Legends simply does not reconcile with the facts of the character and if you ask me, that is a cardinal sin. There are moments, here and there, where 007 Legends suddenly takes you out of its €˜Call of Duty lite€™ simulator experience to do some actual sleuthing, usually relying heavily on the smartphone (which again is such a recent gadget that its presence way back in the early days of the Bond franchise just feels wrong). You€™ll be hacking wi-fi nodes, finding finger-prints or gas trails. You€™ll also unlock a pen in the later portions of the game that shoots three types of darts. Once you€™re bored with that (which will be very quickly), you€™ll be right back to senselessly killing everyone and everything in sight; back to forgetting almost entirely that this is James Bond you€™re in control of. Outside of the locations directly taken from the Bond movie franchise, 007 Legend€™s stages are bland and repetitive, and for probably around 80% of the game€™s short play time, you€™ll forget that you€™re even playing a Bond game. If more time was spent in accurately recreating the flow of each borrowed movie setting, then maybe we€™d have had something special on our hands; as it is, we€™ve been allowed glimpses, but for the most part, were constantly fighting through identical factories, loading bays, lather, rinse, repeat. If you€™re interested in reliving Bond€™s greatest moments, buy the new Blu-ray box set. 007 Legends is only going to leave you with a bad taste in your mouth. 007 Legends has one small saving grace (and in this instance it really is miniscule); its multiplayer. Legends echoes Goldeneye: Reloaded in its delivery. You can pick from a range of well-known characters, each of whom offer their own special ability and take them through 12 multiplayer modes. Admittedly, there€™s a lot on offer here, but during my time online €“ on launch day no less €“ there was barely a soul to be found. If I can€™t get into a quick game on launch day, what hope is there going forward? Verdict: 007 Legends a shameless, gratuitous movie tie-in in disguise. It represents everything we hate about movie tie in games distilled into a single title that supposedly isn€™t one; it€™s rushed, badly designed and it misses the point of the character almost entirely. It should have been awesome. It should have been a validation to anyone who€™s ever lost themselves in the James Bond franchise. What it is is a desperate attempt to cash in on both James Bond€™s 50th Anniversary and the upcoming Skyfall theatre release (why else would Daniel Craig have been inserted so forcibly?) Do yourself a favour and avoid 007 Legends; it wouldn€™t be worth its price tag even if you did live twice. 007 Legends is out now on Xbox 360 and PS3.

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