10 Awesome Features In Truly Terrible Video Games
10. Upgraded Movement System - Assassin's Creed Unity
Assassin's Creed Unity was intended to be the first next-generation franchise title to be released exclusively for Xbox One and PlayStation 4 in 2014. But, years of annual launches had finally caught up with Ubisoft. The game launched and had a multitude of glitches and bugs; the game was nearly unplayable, and it took a year of updates to get it functional. It wasn't just the technical challenges, either; it was a really weak game.
They did, however, significantly enhance the traversal system. In previous games, you could scale things very easily, but going down was tiring; you either had to climb down painfully, leap onto some hay or leaves, or just jump off and pray you survive.
For Unity, a two-button mechanism was built so that the player could go up and down freely without losing momentum. They also introduced a crouch button, which makes the stealth portions more intuitive. This latest method of traversal has been introduced in its successors, frankly finding it impossible to go back and enjoy previous titles.
As a side note, the failure of this game, and its sequel, Syndicate, led to Ubisoft taking some time off the franchise, allowing them to brings us the three best games in the series: Origins, Odyssey, and Valhalla.
Thank you, Unity, you terrible game.