10 Best Skill-Check Bosses In Gaming History

10. Father Gascoigne (Bloodborne)

Father Gascoigne contains one of the greatest bits of trolling in the history of boss fights.

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During the first half of the fight - when Gascoigne is in his doddering old man form - there's a group of gravestones in the arena that provide a handy barrier between you and the hirsute priest. With a little maneuvering, it's possible to position Gascoigne in a manner where your attacks can reach him, but his can't touch you. It's an undeniably cheap strategy, but an effective one.

That is, until you whittle down Gascoigne down to half his health.

At that point, he transforms into a werewolf, shatters the gravestones with a single punch, and proceeds to massacre your health bar before you've had time to pick your jaw up off the floor. It's such a masterful sucker punch that you can almost hear director Hidetaka Miyazaki chuckling alongside you.

"Nice try, Padawan, but you'll need to learn how to actually fight to get past this one".

And so it goes, with Gascoigne's monstrous form proving nigh-impossible to get past unless you've got a good grasp of Bloodborne's projectile-based parrying. (Or at least a good sense of timing for when to roll out the way of his feral lunges).

Father Gascoigne is the point where it becomes clear that Bloodborne brooks no quarter from the player, and that the only way to proceed is to, as the saying goes, "git gud". That the game goes about teaching this in such a delightfully wicked manner is one of the many reasons Miyazaki's masterpiece is remembered so fondly.

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