10 Brilliant Video Games Buried Under TERRIBLE Mechanics

10. Legend Of Zelda: Breath Of The Wild - The Durability System

Durability systems suck. There's no point in trying to deny it, or fight against it. They just do.

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So whoever decided it wasn't un-fun enough and jacked the anger factor up to 11 for Legend of Zelda: Breath of the Wild single-handedly ensured that the game would never reach its lofty potential.

The rest of Breath of the Wild is an absolute treat in many ways, and a true lesson to other developers on just how effective good exploration can be. The entire game is about discovery and wonder; running through Hyrule and letting the world reveal itself as you pass by huge and beautiful landscapes.

But eventually there will be a fight, and of course that fight will demand the player uses the cool new sword they just picked up from that chest a bit further back. A few swings in and there's a prompt, a few more and the weapon shatters into a thousand pieces. And just like that all of your hoarding is pointless.

The entire process ensures you never use your best weapons, and in fact just makes most avoid fights because it simply isn't worth their time.

Hard to be heroic when all of Link's weapons are made of glass.

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