10 Burning Questions Nintendo Have Left Unanswered For 2019

10. Do 64GB Memory Cards Equal More Meaningful 3rd Party Content?

From the perspective of a long-term Nintendo fan, showing off Skyrim during the Switch's initial sizzle reels proved the company were serious about reviving and developing relationships with third-party developers. This was vital as the Wii U was a commercial failure, and the absence of several cross-platform titles hurt its reputation.

Advertisement

Fast forward to 2019 and we see links with developers building again. A number of third-party games are coming this year: Hellblade: Senua's Sacrific, GRID: Autosport and Mortal Kombat 11, plus Unravel II and a remastered version of Assassin's Creed III. We've had great releases so far: DOOM, L.A. Noire and Wolfenstein were all solid conversions, and we even (eventually) got Dark Souls. Praise the sun!

There is room for more, though. Memory restrictions are tough, but Nintendo are planning to offer 64GB carts this year. This allows cart sizes comparable to Blu-Ray and Ultra Blu-Ray discs, so why can't we dream big?

GTA V, Hitman and/or Tomb, Raider, The Sims 4, the new Resident Evil 2... just imagine!

In Japan, Nintendo are pushing ahead with cloud-based streaming services for Switch: both Resident Evil 7 and Assassin's Creed: Odyssey are available, albeit with a pay-to-play price plan, but these are titles that are already big hits in the western regions. More can and should be done attracting third-party content to Switch.

Advertisement