10 Cruel Tricks Video Games Played On RPG Players

10. Choose Between Killing A Village & Killing Orphans - The Witcher 3: Wild Hunt

The Witcher 3 boasts some of the most nuanced and creative mission design in the genre, as CD Projekt Red proved in most infuriating fashion in the quest "The Whispering Hillock."

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The quest tasks the player with deciding the fate of the Ghost in the Tree - the spirit of a druid imprisoned in a large oak tree. The spirit has been disturbing the nearby citizens of the village Downwarren and is also rumoured to have caused several deaths.

But the quest is designed to ensure players are put in an agonising spot either way - complete a ritual to free the spirit and it will rescue a group of orphans from the child-eating Crones, yet will also end up killing many of Downwarren's citizens afterwards.

But if you kill the spirit, you save Downwarren at the cost of those poor, suffering orphans, who are left to be devoured by the Crones.

It's very much a "damned if you do, damned if you don't" situation, callously forcing the player to make a near-impossible choice.

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