10 Cruelest Things We All Did In Famous Video Games

10. Making Rollercoasters Too Fast In Theme Park

First released way back in 1994, the original Theme Park still stands today as one of the greatest management sims ever made, even in the face of newer rivals that offer improved technology and graphics.

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Your aim was to take control of an empty plot of land and build a world-beating theme park, keeping your visitors happy in the process and winning awards for the quality of your combined attractions.

The key to profit was packing the park full of exciting rides while also ensuring that your research team continued to work on new developments, until they finally achieved the pinnacle - the rollercoaster.

This is where the creatively evil would start to plot the demise of some of the poor suckers who came to visit. Adding a ton of loop-de-loops and corkscrews in quick succession would be enough to make riders puke, but the ultimate evil act was to push the speed of the cars up to such a point that people riding the rollercoaster would be flung off into the distance, presumably to their deaths.

That will teach them for complaining about the price of fries.

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