10 Dream Star Wars Games And Who Should Develop Them

10. Star Wars: Maul - Red Fly Studio

Back in January 2016, we were treated to some fantastic concept art from the now cancelled Star Wars: Maul (also known as ‘Battle of the Sith Lords’), a third-person hack ‘n slash game in the same vein as The Force Unleashed.

Advertisement

In development between 2010 and 2011, the game reached the prototyping stage, before ultimately being canned by LucasArts. This reminder of what never came to be, only served to reopen old wounds – leaked footage showed a game that was attempting to combine Maul’s acrobatic aggression with remote stealth gameplay, a combination that hasn’t really been explored within an interactive Star Wars experience before.

The absence of a likeable character was arguably one of The Force Unleashed's biggest flaws, so taking that series' core gameplay concepts, adding in an element of stealth, and supplanting Starkiller with the beloved and recognisable Darth Maul seems like a win-win.

Red Fly Studio, who developed the Wii port of The Force Unleashed II, were already well underway with Star Wars: Maul, and have been trying to mount a comeback for the game since production was shut down. Were the game to resume development (potentially with a re-skin and a revised concept), it would seem unfair to wrestle it away from Red Fly, the team that started it all.

Although EA seems thoroughly uninterested in adapting the Star Wars prequels, it would be a shame to let this one slip away.

Advertisement