10 Essential Ways To Make The Perfect Star Trek Video Game

By Dante R Maddox /

8. Second Star To The Right, And Straight On Til Morning€

It wouldn€™t be Star Trek without a supreme dedication to exploration. The developers should be working overtime creating new species and planets that the player can discover and interact with. The universe is a big place (an understatement I know) and it would be a bitter disappointment if the developers didn€™t €˜open God€™s play book€™ so to speak and limit restrictions on where the player and their crew could travel. Some would say that this is a no-brainer, but games have a tendency to create the perception of infinite travel and exploration while corralling the player into certain zones and instances through story elements and lame excuses.