10 Exact Moments Hated Video Games Were Saved

10. Releasing Starter Editions - For Honor

When For Honor first hit, an initially interesting premise became bogged down by near constant network glitches and bugs. Now, normally, that would be the end of the conversation, especially since players paid $60 bucks for such an experience.

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Fortunately, Ubisoft got out in front of the narrative fast, and worked to correct the issues while calming the rightly pissed fanbase. First thing they did was amend the price tag by handing out $15 "Starter Editions" that act as a nice shallow end experience of the game. These had their own servers, smaller but much easier to manage.

The dramatically lowered price attracted new players, while keeping them hooked long enough for the dev team to work on ironing out the issues with the larger game's online network.

Now, several years later, For Honor is still going strong, with a dedicated fanbase just large enough to keep everything chugging along nicely, and frequent updates to keep them coming back.

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