10 Exact Moments Video Games Should Have Ended (But Didn't)

5. The End Of The Ship Section - Resident Evil 7

Even the biggest fans of Resident Evil 7 will surely agree that the game dips majorly in quality during its final third.

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After traipsing around the ultra-immersive Baker household and surrounding areas for the first two-thirds of the game, the remaining few hours on both a wrecked ship and a mine mark a considerable decline in quality.

The ship is at least a more interesting environment than the mine and offers up the most action-packed segment of the entire game, while dropping some crucial morsels of story to boot.

But the mine is a deathly dull damp squib of a section on which to wrap things up - an endless trek through mostly copy-paste environments until you loop back to the Baker house for a final boss fight with Eveline.

Though the lab hidden within the mines does provide some juicy story revelations, it's nothing that couldn't have been made available onboard the ship.

Plus, a dynamic final boss battle against Eveline that spilled across the various floors of the ship could've been a lot of fun, rather than the generic shooting gallery battle we got instead.

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