10 Failed Xbox 360 Games That Became Cult Classics
10. The Saboteur
Pandemic Games have been behind lots of greats, including Destroy All Humans!, Mercenaries, and Star Wars Battlefront (not that one).
But after seeing the success of Ubisoft's open-world action titles, Pandemic decided to give it a go, creating The Saboteur. The game follows an Irish racer-turned-spy during World War II, who's tasked with quashing Hitler's regime in Paris.
The Saboteur takes the best elements from Grand Theft Auto and Assassin's Creed, blending stealth, parkour, driving, and shooting with astounding effectiveness. But if there's any factor that stands out, it's the art design. Throughout your playthrough, you'll see German-controlled regions layered in black, white, and red, while liberated areas are slathered in vibrant colours. This inventive aesthetic constantly reminds the player which areas have yet to be freed, giving you more incentive to explore and kick some Nazi ass.
When a solid game doesn't do well, there's usually some underlying reason, like it came out at an inconvenient time or it wasn't advertised enough.
Sadly, there's no definitive explanation why The Saboteur wasn't a hit, save for the fact gamers just didn't gravitate towards it. This is a shame, since Pandemic Games closed up shop shortly after, making their swan song's failure all the more heartbreaking.