10 Fan Controversies That Dominated Video Games

10. For Honor's 5000 Hour Grind

For Honor, Ubisoft's multi-period brawler, isn't inherently a bad game. Once time has been invested into leveling different characters up, the fighting becomes almost an art itself.

Advertisement

But that's the problem here: Ubisoft took that notion, threw it very far off into the distance, meaning it would take an insanely long time to unlock everything.

In fact, it was worked out to be some five thousand hours to unlock everything. Or, if that wasn't available to players, the shortcut was found in money.

How much, do you think? About the price of a deluxe version of the game, perhaps? Maybe about ten copies, perhaps.

A sum total of $730 (in 2017) would instantly have everything for you, removing both the fun of playing to unlock and the time constraint.

As to be expected, many called out this practice as abhorrent by Ubisoft, and eventually, both the time and monetary requirement was significantly shortened.

Now, if only that were the only example of that on this list...

Advertisement