10 Genius Hidden Mechanics In Video Games

10. Coyote Time Gives You Extra Time To Jump - Celeste

Celeste certainly isn't the first platformer to include this mechanic, though given that it happens to be one of the most brutally difficult recent games in its genre, it's especially note-worthy that it also makes use of it.

Advertisement

"Coyote time" is a technique in games development where players are given extra fractions of a second after leaving a platform to leap before gravity kicks in and drops them down - named after Wile E. Coyote's gravity-defying tendencies, of course.

This mechanic is employed to basically limit player frustration during difficult platforming, but given that Celeste is all about being hard as nails, many simply assumed it didn't include such forgiving mechanics.

And yet, the game's creator Maddy Thorson confirmed in a fascinating Twitter thread that Coyote time is indeed part of Celeste's platforming framework, that you're granted a few frames of "forgiveness" after leaving a ledge to make your jump.

Knowing this admittedly doesn't really make Celeste any less infuriatingly difficult.

Advertisement