10 Hated Video Game Builds (That Are Secretly Really Good)
10. Harpies - Total War: Warhammer III
Despite the idea of flying infantry units sounding pretty amazing, in the case of Total Wars: Warhammer III, they leave a lot to be desired.
The flying units have a reputation for being extremely weak, finicky, and quick to break under the slightest bit of pressure. Of all the flying units, harpies are probably the most despised by Warhammer's community, and yet there is one faction that can turn these freakish ladybirds into a genuinely powerful army.
The Dark Elves' Thousand Maws, ruled by the legendary Beastlord Rakarth, features several unlockable bonuses for beast and monster units, including harpies.
All these buffs, combined with the right lord perks, can boost the harpies' attack, defenses, and speed so that they will be able to take on any early-game army with ease.
Best of all, one of Rakarth's faction's perks even removes all upkeep costs for harpies, so you can just spam full harpy armies free of charge! This makes them an objectively good pick for an early-game army, as you will want to expand your economy and not worry about military spending.
Not to mention, harpies also make for a beautiful spectacle whenever they descend from the sky to tear your enemies into minced meat.