10 Hated Video Game Sequels Everyone Was Too Hard On

10. Mirror's Edge Catalyst (2016)

2008's Mirror's Edge made a pretty decent impression on the gaming landscape when it ran onto the scene, with many looking back on this free-running speed fest as a hidden gem that didn't get the attention it deserved - despite its generic-as-hell narrative. 

Advertisement

The follow-up, however, is not so fondly remembered. But was Mirror's Edge Catalyst really that bad? 

This prequel shifted from the first game's carefully constructed linear design to an open-world setting, allowing players to explore the city of Glass at their own discretion. However, this significant alteration, alongside the (once again) lacklustre story and clunky combat, drew plenty of ire from fans. 

Of course, while the transition from tightly designed linear levels to an open approach did neglect part of the original's appeal, the game still offered a fun environment to explore. Plus, the real highlight was the impeccable movement mechanics, which genuinely improved upon the original. The freerunning was smoother than ever, with a focus on momentum and exploration that often pushed you into addictive flow states. 

While not as good as the original, Catalyst was still a gorgeous-looking, high-octane parkour experience. 

Advertisement