10 Incredible Video Games That Were Awful At Launch
10. For Honor
For Honor, Ubisoft's hack and slash clash of medieval clans from all corners of the globe piqued the interests of E3 crowds in 2015 with its unique spin on tactical combat, but even with intriguing gameplay at its core, For Honor's surrounding parts weren't up to snuff.
As more details emerged (the dreaded confirmation of peer-to-peer matchmaking and microtransactions), hope turned to concern and, following launch, the latter was realized. Laughably unreliable online play, bugs and aggressive microtransactions saw concurrent player counts drop off a cliff in the days and weeks that followed, exacerbated even further when the horribly inflated playtime and/or real cash required to unlock everything it had to offer was discovered.
Those players that remained in spite of the revelation left Ubisoft with an ultimatum. Either communicate with the player base and address its concerns or face a boycott of its already struggling title.
To its credit, Ubisoft responded prior to the deadline with an admittance of fault in the form of a hotfix that drastically upped the rate of earning in-game currency, as well as a commitment to migrating its matchmaking format to dedicated servers.
The numbers never quite recovered to launch levels, but For Honor now enjoys a healthy engagement rate across all platforms.