10 Intense Shifts In Gameplay That Came Out Of Nowhere
10. The Descendants - Uncharted
For the overwhelming majority of its play-time, the original Uncharted is a heightened-yet-mostly-realistic action-adventure romp that, while fundamentally silly, is still tethered (mostly) to some semblance of our own tangible reality.
But in the late-game chapter "The Heart of the Vault," Naughty Dog decided to take a sharp and totally un-telegraphed left-turn into supernatural survival horror territory.
This chapter introduces the descendants, a fleet of feral, undead, demonic monsters descended from Spanish colonists.
The terrifying set-piece that follows sees Nate and co. desperately fending off the attacking creatures, which can make short work of you if you're not paying attention. For a game that's otherwise a pretty breezy time, it left many scratching their heads.
Now, that isn't to say supernatural nonsense is totally out of place in a series very clearly inspired by Indiana Jones of all things, but it was an unmistakable shift in genre and tone from the more grounded controlled chaos of what came before.
Despite the divisive response, though, most subsequent games in the series also featured a noted supernatural element.