10 Levels That Should've Been Cut From Recent Video Games

10. The Power Collection Mini-Game - Starfield

Starfield is one of 2023's most disappointing games for many reasons, but right at the top of the list? The head-smackingly dull, repetitive manner in which you unlock powers throughout the sci-fi epic.

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During the main story, you'll be periodically directed to anomalies contained within temples where you can acquire unique abilities to enhance both your offensive and defensive capabilities.

Except, the means of unlocking them is the exact freakin' same each and every time.

You enter the temple, find the anomaly, and then participate in a resoundingly lame mini-game where you fly around a room making contact with dust clouds ad nauseum until the game finally decides you've done it enough to receive the power.

If many surely assumed that each power would have its own bespoke mini-game, the fact that it's the exact same nonsense every time really underlines how egregiously Bethesda cut corners while developing Starfield.

Speaking of cut, they could've begun by ditching the mini-game entirely and just instantly giving us the powers the second we found each anomaly. Woeful.

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