10 Major Fallout 4 Problems The Fans Won’t Admit
10. The Third Person Perspective Is Too Broken To Use Regularly
One of the admirable things about Bethesda's immensely popular RPG series is the way they've always tried to cater for as wide an audience as possible. In theory, fans of both first and third person perspectives should be thrilled by the dual offerings.
That is, if both of them worked properly. As was the case with The Elder Scrolls V: Skyrim, Fallout 4's first person view is vastly superior to the capabilities of the third person view. Draw distance and camera responses are woefully buggy with the third person mode, which can genuinely prove the difference between life and death when a player finds themselves in a tight spot.
If you're ever backed into a corner or tucked a little too close to a solid wall in third person mode, you may just find your movements completely thrown off as the camera spins and fizzes away from where you actually want it to go. While a majority of players do seem to prefer the first person perspective, it's a huge shame that the alternative is so inferior to the point of being useless.
So long as it remains broken, one has to ask whether it's even worth leaving in anymore?