10 More Infuriating Video Game Levels You Forgot You Hated
10. Escorting Emma Emmerich - Metal Gear Solid 2: Sons Of Liberty
Every Metal Gear Solid game has at least one aggravating level you wish wasn't there, but nothing tops the section in the second game where you're forced to babysit Otacon's terrified sister Emma Emmerich.
Because Hideo Kojima is a world-class troll, he designs this part of the game around two of the most maligned mission types in video game history: escort missions and underwater levels.
Players have to help move Emma safely through the Big Shell, and she's basically less-than-useless, lacking even the faintest sense of self-preservation instinct as she walks headlong into enemies and, uh, bugs.
You need to clear the path ahead and literally hold her hand throughout the mission. Oh, and because she's scared of water, you also have to carry her on your back through some disorientating underwater passages.
To make matters even worse, Emma ends up being brutally murdered by Vamp at the end of this sequence, making it all feel a bit redundant, story be-damned.
Every time you think about re-playing Sons of Liberty, you'll get a vague flash of this tedious, overbaked sequence and possibly think better of it.