10 More Video Games Cancelled For Ridiculous Reasons
10. LucasArts & Free Radical Design Couldn't Agree On Anything - Star Wars: Battlefront III
After the first two Star Wars: Battlefront games were released in 2004 and 2005 respectively, it was reasonable to assume that a trilogy-capping entry into the franchise would be released in 2006 or 2007.
LucasArts ultimately hired Free Radical Design (TimeSplitters) to replace the developer of the first two games, Pandemic Studios, yet in 2008, after Battlefront III had been in development for roughly two years, Free Radical announced they had lost the rights to finish the game.
According to the company's co-founder Steve Ellis, Battlefront III was mostly finished, but LucasArts didn't want to commit to the marketing spend necessary to promote a Star Wars game, while an anonymous LucasArts employee claimed Free Radical weren't devoting adequate resources to development and missed deadlines as a result.
Gameplay footage from various leaked sources at least confirms the game to have been in an advanced state of development, and in 2016 a leaked build was even posted online, playable with a modded Xbox 360.
Ultimately the blame can't be squarely aimed at either Free Radical or LucasArts: it's clear their visions for the project weren't at all aligned, and each side had major problems with the way the other conducted business.
The result was fans missing out on a hugely anticipated sequel and the franchise sitting dormant for almost an entire decade. What a waste.