10 Most Anti-Climactic Video Game Endings EVER

10. Rage

Set in a post-apocalyptic future, Rage follows a soldier called Nicholas Raine, who emerges from a century-long hibernation. After being targeted by an evil organisation called The Authority, Nicholas realises he's the only person who can awaken the rest of humanity.

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Developed by id Software, you'd expect Rage to have similarities to the company's other properties, like Doom and Quake. However, the first-person shooter feels more akin to Fallout or Mad Max, implementing an open-world racing structure and action RPG mechanics. There's also more focus on exploration, vehicle combat, side-missions, and crafting, all of which are handled beautifully.

But if there's one department where Rage drops the ball, it's the ending, or lack of. The final mission involves Nicholas activating a satellite uplink to awaken mankind. Although it'd be fitting to face a terrifying boss before or after, Rage goes against the grain by having Nicholas throw down with... nobody. 

Considering how powerful The Authority is, you'd expect them to have a powerhouse robot or a mutant monster protecting the one thing that secures their grip on the world. But after blasting a few standard enemies and flipping a couple of switches, Nicholas will find he's defeated the malevolent empire. 

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