10 Most Satisfying Boss Kills In The Legend Of Zelda Franchise
10. Stallord (Twilight Princess)
We all know Zelda games well enough to realise
that when you see a giant skeletal fossil in the ground, you’re going too have
to fight it. It’s not so much the boss which made this fight great, but the
unique and innovative arena. It’s one thing to avoid the deadly spinner following
you around the outside of the arena, but the other elements of this battle make
it so much more difficult. Sure, hitting Stallord in the spine the first few
times feels like child’s play, but when you’re having to deal with an
increasing army of undead soldiers whose job it is to stand in your way
randomly, this fight gets hard.
However, even after you’ve given yourself a pat on the back for your perfect timing and positioning, there’s a second stage! The spinners around the thrilling wall-jump battle make it difficult to gain height, and limited to your vision you’re forced to use audio cues for those on the outer wall. And even with that, there’s a decent chance Stallord might just breath in your face each time you get close to striking a blow.
This battle is frustrating, making it all the more satisfying when you send the head of Stallord flying into the air before it plummets back down and dies. As the sword which was lodged in its skull flies at you, you know you’ve done it.