10 Reasons Infinite Warfare Just Killed Call Of Duty
10. Multiplayer Is A Broken Mess
Infinite Warfare's multiplayer has been one of the most crushing gaming disappointments of 2016, given the usually robust nature of the online suites in even the "lesser" entries into the series.
The main issue stems from the game's lag compensation, which can result in players on faster connections being shot within mere miliseconds of seeing an enemy, in a misguided attempt to level the playing field regardless of connection speed.
This makes competitive play something of a chore (reaching Prestige feels like it takes forever), and fans the world over have expressed their outrage at Infinity Ward for releasing something so fundamentally broken.
Even the release of a patch has done little to fix the time-to-kill issues, and given how many buy CoD solely for its multiplayer, this kills one of Infinite Warfare's big selling points.
Needless to say, a lot of players will probably hold off on buying the next CoD at launch (if at all), and wait for word on any lag comp/TTK issues.