10 Recent Video Game Bombs NO ONE Saw Coming

10. Immortals of Aveum (2023)

Getting an original game release from a major studio can often feel like stumbling upon a unicorn, especially with EA. The company has become well known for resting on its laurels and relying on established brands, which is what made Immortals of Aveum so exciting. It looked super pretty, was a next-gen release, promised fun magical-based FPS gameplay, and was an entirely new IP. All it needed to do was become a hit. Did it do so? Hell no.  

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The game itself was fine. It had strong visuals and was fun to play. That said, it lacked any sense of bite or identity. It's easy to point towards the inflated budget (around $125 million) as the reason for this, as you can imagine that EA didn't want to take too many risks with their investment. The irony is that a smaller budget might have led to a more unique game.  

Ultimately, this lukewarm reception was reflected in the financials, which saw the title sink into low sales. This lack of revenue led to EA tragically laying off nearly half of the studio's staff. The whole thing was yet another sad reminder of how cut-throat and harsh the industry can be.

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