10 Scariest Levels In Non-Horror Video Games
10. Max Payne - The Bloody Flashbacks
Normally, this section is more fondly remembered for its sheer annoying-ness than tone, but at its heart it's still pretty creepy.
We know from early on in the game that Max suffers the loss of his wife and child quite badly, as anyone would. It's only after being drugged that we really get to see the nightmare that Max experiences... and it is not pretty.
Seeing Max follow that seemingly never-ending trail of blood to a conclusion we all know isn't going to change, all the accompanying cries of his deceased wife and child make for a horrible disjointing experience.
And yes, I know the platform element of it all sucks, no denying that. But it's the overall tone, the horrible discomfort of wanting to get it done quicker to stop the screaming and crying that really makes the whole situation scarier than it should be.
There may not be any jumpscares, but the constant pressure to do it right to end the suffering that haunts Max makes it so much worse. That we have to do it a second time later on doesn't make it any better, either.