10 Small Video Games That Left HUGE Impacts

10. Always Sometimes Monsters

In Always Sometimes Monsters (not to be confused with the sequel, Sometimes Always Monsters) players take on the role of a character who's hit rock bottom.

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They're months behind on the deadline for the book they've been working on, hundreds of dollars late on their rent, and - to top it all off - the love of their life has just left them and is getting married in a month.

From this point on, what happens is entirely up to the player. They can take jobs to put food on the table, find a means of making it to the wedding, or form meaningful connections with the people around them. Whatever players choose, though, they'll be confronted with morally tough questions with consequences that are often unclear until it's too late to fix things.

The gameplay is as basic as you can get. The only controls are for movement and interaction, and the developers have made working the agency jobs as tedious as they are in real life, and that's the point.

Life isn't always easy or exciting, and this RPG forces players to face this bleak reality and asks what they'd do in a similar situation.

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