10 Stupid Early Decisions That Ruin Entire Video Games

10. A FOUR HOUR Tutorial - The Legend Of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess was the first entry in the esteemed series to release on the Wii, with its motion controls setting it apart from the rest, albeit with mixed results.

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There are things that are universally liked though, as its dungeon design, art style and atmosphere are all typically praised by fans of the franchise.

Yet, one of the biggest frustrations for existing players is easily its tutorial. Twilight Princess' opening is so incredibly slow in both gameplay and storytelling, and though it does this to establish the world and lore of the game, it does so in such a longwinded way.

It can take upwards of 4 hours before Link dons his iconic green tunic and the adventure truly begins. The quality of the rest of the game makes the early hours feel like more of a problem, and the decision by Nintendo to hold the hands of players through hours of gameplay is annoying as a result.

Any overly long tutorial will always be an issue to those who are familiar with a series, but in the case of Twilight Princess, it's one that spoils much of the rest of the game.

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