10 TERRIBLE Levels In Great Video Games

10. Rainbow Ride: Super Mario 64

Nintendo's Super Mario 64 is a phenomenal games and one that absolutely deserves its legacy as one of the most influential titles of its day. Its visuals, gameplay and ambition were unlike anything else around at the time, with Mario's jump from 2D platformer to exploration-based 3D open worlds bringing with it plenty of levels that would go down as some of the finest Nintendo have ever created.

Advertisement

From Bob-Omb Battlefield all the way to Tick-Tock Clock, all of the levels in Super Mario 64 have their charms and at least a handful of stars that are fun to work at getting. That is until players reach Rainbow Ride at least.

The supposed finale to the castle's levels before the big showdown with Bowser, Rainbow Ride is just an absolute let-down on every front. The floating carpets players need to hitch a ride on move at the pace of a snail, there are only 146 coins to collect which means doing the 100 coins star can be unfairly cruel and the whole look of the level is just so threadbare in comparison to the others in the game.

If Super Mario 64 has one issue, it's the camera. Luckily for Rainbow Ride, it's the absolute worst level in the game for awkward camera movements that make the intricate movements needed to get around the map all the more harder to complete properly.

Advertisement