10 Things Developers Wrongly Think About Gamers

By Richard Revell /

4. Killing The Same Things Over And Over Again To Level Up Is Fun

No, levelling up is fun, grinding (repetitious tedious slaughtering of the same hapless monsters again and again) isn€™t. Yes WoW, I€™m looking at you. And Final Fantasy. And Runescape. And there€™s probably loads more out there, but I haven€™t played them because I€™ve wasted a thousand hours killing Blackburrow gnolls over and over again, trying to get my character to a level where other players can't kill him just by looking at him funny. What€™s wrong with just being good at a game to progress? If I€™m paying £120 a year for your game I don€™t want to be spending my time repeating the same tedious chores ad nauseum. That€™s what I have a day job for. I want that money to be plunged into development so that I€™m constantly surprised by what€™s round the corner, rather than figuring out ways to disguise the grind. It€™s called imagination people, start using it.