10 Things No One Wants To Admit About Bethesda RPGs
10. The Main Questlines Aren't That Good
Whether it's Baldur's Gate 3, Mass Effect, or Cyberpunk 2077, the greatest RPGs are epic in terms of both their size and narrative ambition. While Bethesda's collection of titles is best known for their expansive scope, their main plots have been consistently less impressive than other genre heavyweights.
Although premises like fighting a world-eating dragon, finding your lost son in a post-apocalyptic wasteland, and venturing across the galaxy in search of strange artefacts all sound like the start of a grand adventure, these questlines have proven to be the least interesting parts of their respective game.
The best moments in Bethesda's RPGs are instead found off the beaten path in their side quests. Skyrim had the Dark Brotherhood questline, Fallout 4 had The Silver Shroud, and one of Starfield's main highlights was going undercover within the Crimson Fleet.
This isn't to say that Bethesda's main quests don't have their fair share of standout moments, however. Battling dragons in Skyrim is still as exciting as ever, and Starfield's Entangled mission changed-up the gameplay in some genuinely surprising ways.
Unfortunately, these moments are far too rare for the main quests to be as engaging as the rest of these games.