10 Things That Killed Mortal Kombat 1

10. A Barebones Online Experience

Competitive play is the life-blood of fighting games - it's kinda their whole bag. 

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And whilst the genre lends itself beautifully to couch co-op, online play is the real backbone of the modern fighting game, pitting players around the world against one another in glorious displays of over-the-top violence. 

Sadly, Mortal Kombat 1 failed at this first hurdle by launching with the most bare bones online experience imaginable. No lobbies, a general lack of game-modes and a ranked mode that can feel like a slog in the early stages. 

Compared to its competition - something we'll be doing an awful lot by the way - Mortal Kombat offered up an anemic online experience that immediately turned players away. 

The hardcore amongst us have kept the game's online space alive and kicking, most notably those on Playstation who have ensured the game is consistently within the Top 20 most played games in the US. Not exactly gangbusters, but it shows that dedicated players are enjoying the game. 

For everyone else though, it's a lack of online features, social interaction opportunities or unique game modes to keep things fresh and exciting. 

At least the rollback net-code is decent, so that's a small victory. 

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