10 Things We Want From Elder Scrolls 6
10. A Fresh Setting
Since Morrowind, each Elder Scrolls game has been named for its respective location (Oblivion took place partly in Cyrodiil, and partly on the plains of Oblivion, but The Elder Scrolls IV: Oblivion sounds a lot cooler than The Elder Scrolls IV: Cyrodiil). If Bethesda chooses to follow this convention once more, it's likely we'll see another instalment that's heavily entrenched in a particular province's history, lore, and political tensions. A lot of the series’ allure lies within its flora & fauna, its architecture, and its diverse species and cultures, so choosing a fresh and enticing setting is crucial.
Having already experienced Skyrim, Cyrodil, Morrowind, and High Rock in standalone games, as well as other provinces in The Elder Scrolls Online and the original Elder Scrolls: Arena, we’re eager to see more fleshed out versions of places like Elsweyr, Valenwood, or the Summerset Isles.
A joint campaign set across Elsweyr and Valenwood would be perfect. Getting the chance to explore dense rainforests and arid desert wastes would make for a nice change from freezing to death in the Nord homeland, and there's plenty more to learn about the Khajiit and Bosmer, two species that took a back seat in The Elder Scrolls V.