10 Things WWE 2K21's REAL Replacement Needs To Fix
10. All The Bugs And Glitches
Let's get the obvious one out of the way first.
Wrestling games have always been like Bethesda RPGs. Yes they always release with a large number of bugs, but that level of imperfection added a certain level of charm to the game. Watching John Cena's body slowly dissolve into the ring ropes, or seeing a chair fly into Row Z will always elicit a small chuckle from even the sternest wrestling fans.
However, much like Bethesda's disastrous Fallout 76, WWE 2K20 has far too many bugs, to the point where it is difficult to play a single game of it without encountering at least one. This becomes grating over time, and results in an experience where the player almost always expects something to go wrong in some way. Furthermore, many of these bugs are significantly worse than in previous games, meaning the ‘fun’ bugs of previous games have been replaced with game-breaking ones.
There is no doubt that getting the collision detection to be perfect and the animation of every punch precise is an extremely difficult task. However, when a publisher charges $60 for a game, players have (quite rightly) come to expect a certain level of polish, and unfortunatly, WWE 2K20 fell well short of that level.